Maze Blobber
A team-based low-poly game project made with Blender and Unity. I helped in project management and environment design.
Maze Blobber, a 3D puzzle-platformer designed by Leyla Park, featuring a low-poly aesthetic, dynamic maze challenges, and interactive gameplay where players navigate a blob-like character through obstacles and puzzles.

Please click the above image to direct to a test play.

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